KIKK - Greater Kankakee is a public use airport located 3nm (6km) south of Kankakee, IL and 60 miles (97km) south of Chicago.
The airport was opened in 1962 and is the largest airport between the Chicago Midway Airport and the Champaign Airport.
I have created this addon as the stock airport in MSFS does not have any buildings.
In no way is this an accurate depiction of KIKK as I have never been there in real life.
I used Google Earth imagery and Bing Maps photogrammetry to place buildings and parking positions.
1.0 Modifications:
- Reworked taxiways, apron colours and parking positions
- Added buildings as close to where they appear on Google Earth
- Added some extra objects to add realism
1.1
- Added MALSR approach lights on Runway 4
Known Issues:
- I did not include the recently built Illinois National Guard facility to the north of runway 4/22 as it is a contruction site in the Bing Maps imagery used in MSFS.
- Fuel box is most likely in the wrong position.
- I used buildings and objects from generic MSFS and third party libraries so they do not match real world buildings
- Taxi designators A thru D from stock MSFS, not sure if this is true as they are not marked on the airport diagram I looked at
Colin Jeffery's object library (included) is required for all objects to be visible.
INSTALLATION:
- Unzip KIKK Greater Kankakee 1.1
- Place the contents of the "Greater Kankekee" folder inside your MSFS community folder.
- If you have already downloaded and installed Colin Jeffery's object library just place the "kikk-greater-kankakee" folder inside your community folder
- Open MSFS and enjoy!
Please leave comments below, this is my first MSFS scenery so be nice :)
P.S. Can you find the two "easter eggs" I have hidden? ;)
zero_tau
Thank you for this KIKK is my home airport and its nice to see a improvement form the vanilla sim!!
FlyingsCool
I had the same situation at KBED. A hangar had been torn down, a new one erected, and parking lots modified. I captured an image from Google earth, sized it at 2048 x 2048, layed that texture down with a tiny amount of terraforming, and it came out great. No reason to stay stuck with the Bing imagery.
When creating textures to lay down, make sure to flip it vertically, align it with the bottom of the the square of the texture, and use a square apron. to resize it, use the scale in the gizmo (the handles don't currently work for resizing apron squares. I submitted a zen desk report). You can spin the square to get it in the correct orientation. You can do it with multiple textures, too. I just got lucky it worked out with a single texture.
I used this as a guide. Sure this is for markings, but it works for ground textures as well. https://youtu.be/yI5iZCrkjVc
mungi123 author
Thanks but I use a 3rd party airport design editor that isn't capable of ground textures, yet. I tried the editor in dev mode... way over my head
3 years ago
fppilot
I appreciate very much that you have "raised" this airport from its horrible default presentation. My home airport of KESN, Easton, Md, suffered a similar default fate. I fly often in and around Indiana and Illinois and will definitely take advantage of this. The airport up at Lansing, IL, KIGQ, is another example. It has some buildings and is missing others.
HornetAircraft
my home airport, 3G3, is missing almost all of its buildings which were replaced by trees. tried to figure out how to build 3D models to replace them but got overwhelmed quite quickly.
3 years ago
Lade
Thank-you; brought back memories of the first cross-county flight in SubLogic FS II!
fppilot
I received my USAF meteorological training at nearby Chanute AFB at Rantoul.
3 years ago