This is a modification to the MSFS 2020 default Asobo Savage Cub aircraft, primarily aimed at making the aircraft flight model and overall performance more closely match the actual aircraft, providing a much closer experience to flying the real aircraft. Multiple changes have been made to the flight model parameters, and the aircraft Weight and Balance, which are detailed in the included Change Log file, which can be found under the Documentation folder.
This aircraft has also been enabled for use as a Aerotow tow plane for launching small gliders like the default DG LS8-18. This is an ideal tow plane for smaller gliders, because it does not overpower them and will tow them at a much more realistic slower speed and climb rate. It will now appear as an available option on the LAUNCH METHOD menu for all gliders.
This beautifully modelled, go anywhere bush aircraft is a lot of fun and very easy to fly. Learning to fly it properly can be a highly satisfying experience, and will improve your fundamental skills as a pilot. It also opens up many more places to explore in the incredible MSFS simulated world. As stated by ZLIN Aviation, the manufacturer of this aircraft, "Runways are optional".
This mod is easily installed by simply unzipping and copying the entire aircraft folder to the MSFS Community folder. It will then replace the existing default Asobo Savage Cub aircraft in the MSFS aircraft selection screen, and it will also continue to utilize all of the existing available Liveries. To uninstall the mod and return to using the MSFS default aircraft, simply remove it from the Community folder.
Microsoft Flight Simulator © Microsoft Corporation. Asobo Savage Cub Realism Mod was created under Microsoft's "Game Content Usage Rules" using assets from Microsoft Flight Simulator, and it is not endorsed by or affiliated with Microsoft.
mas_zto_li
SMurilo
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Very good, commander!!! Congratulations on the work!!! Thank you for sharing with us!!!
😄👍
MGouge425 author
25 days ago
seagull_58
MGouge425 author
4 months ago
Snoopy7412
MGouge425 author
5 months ago
Archer374
Thanks for your continuing work on this mod!
Would you consider adding support for the Area Tablet mod?
https://flightsim.to/file/45472/savage-grravel-carbon-avionics-tablet-mod
As far as I can see, you only have to add two lines to the systems.cfg file to make it work:
circuit.36 = Type:CIRCUIT_GPS #Connections:bus.2# #Power:1, 5, 10.0 #Name:GPS
circuit.37 = Type:CIRCUIT_XML #Connections:bus.2# Power:10, 15, 11.5# Name:Aera_Tablet
as well as a few lines to the Savage_Cub_Cockpit.xml
Thanks
Quassel89
Works perfectly.
Thanks for that.
Orangina
Great job. And thanks for the ASI gauge. We finally have the correct speed indicated
MGouge425 author
All of the credit for the ASI gauge fix should go to @Skytoy!
2 years ago
Skytoy
I like this mod!
However the fuel consumption is way too high, by 50% or so. Seems like the fuel flow scalar in engine.cfg is same as stock, so something else must have changed it. Exactly where to put the scalar is an interesting question since the fuel flow in Rotax' manual, the 62 liter tank capacity and the manufacturers claimed range of circa 390nm don't seem to play nice together. I put it at 0.55 on mine for now, though that might be tad conservative.
Might be also worth fixing the incorrectly calibrated ASI, at least until Asobo bothers to do something about it. You can do that by going to Savage_Cub_Cockpit.xml and changing the scale of the indicator from 0-200 to 0-216.
MGouge425 author
Thanks for this great feedback... Based on the actual Rotax 912 ULS Fuel Consumption chart it should burn about 21 liters/ hr. at 5000 RPM. That is about 30% less than the current fuel consumption rate as measured in a test flight. So, the BestPowerSpecificFuelConsumption = 0.49 in engines.cfg should actually be reduced to about 0.35. I will change it in the next release. I will also include your recommended change for the ASI gauge calibration.
2 years ago
MGouge425
Tip of the Day: If you haven't tried the VFR map since SU10, you should do so... The new features added in SU10 now make it even better as a "handheld GPS" for this aircraft. You can now click on any airport or Navaid and see a lot of very useful information about it, like the Field Elevation, Runways and ATC frequencies.
Grumps
Thanks for your great contributions MGouge425, including your 'Tip of the Day', but this tip does not work for me. When I bring up the VFR map, either from the floating menu bar or by pressing v, I do not get any kind of information on it when I click on same. Any ideas as to what could be wrong ? Thanks again.
2 years ago
MGouge425
Tip of the Day: This is a relatively slow aircraft, and it can take a long time to reach a remote destination you want to explore, like a remote island. But, once you are on the correct course you can easily shorten the required flight time by just pressing [Y] to enter SLEW mode. Then press [8 (Up Arrow)] on the NUM PAD to move the aircraft location forward, and press [Y] again to exit SLEW mode and resume normal flight.
felix_blume
One can also increase the simulation speed which seems less cheaty to me. [ctrl + numpad +] for me.
2 years ago
weok
Hello Sir! I have been looking for this addition for a loong time. Thank you for that! I've made myself a small engine fix long time ago to provide those famous 1000ft/min and correct RPM but I see that you have gone way beyond of things I would ever achieve. Thank you for this well done addition 😊
deyneko
Hi,
It is great mod - five stars! Although, we found that there is a difference in speeds between your mod and Flight manual (in the doc folder). For example:
5000rpm - your mod 86knots, the manual - ~95
4800rpm - mod 84knots, the manual ~87
4400rpm - mod 71 vs ~80
4000rpm - mod 60 vs ~73
I.e. in the mod the aircraft slower.
Why we can see such difference?
MGouge425 author
Thanks for the review and the input on the speed difference. I'll take a look at it and try to fix it in the next release.
2 years ago
MGouge425
Tip of the day: Here is another tip for avoiding excessive turbulence in MSFS... Don't fly using the CLEAR weather preset, because the clear sunny skies actually generates much more thermal updraft turbulence when over land than any of the other presets with clouds. The OVERCAST preset has the least thermal updraft turbulence.
MGouge425
Tip of the day: Here is a great tip for flying a small, light GA aircraft like this one in MSFS... Always fly in the early morning or late afternoon! As you get closer to mid-day the winds and turbulance will increase significantly in both mountainous and flat or urban areas due to heat generated updrafts.
CalEl
Would it be possible and beneficial to implement the new propeller simulation available after SU8?
MGouge425 author
I doubt if it would improve the performance of the flight model for this aircraft... It already includes realistic P-Factor yaw and prop wash effects, and it would not benefit from the new prop drag or prop feathering capabilities.
2 years ago