This is a modification to the MSFS 2020 default Asobo LS8-18 glider aircraft. This mod is primarily aimed at improving the overall flight dynamics of this aircraft, providing a more realistic flying experience that is much closer to the actual aircraft. Several changes have been made to the flight model which are all detailed in the Change Log file included under the Documentation folder, along with a PDF copy of the actual aircraft POH.
This mod is easily installed by simply unzipping the download file and copying the mge-asobo-aircraft-ls8 folder to the MSFS Community folder. It will then replace the existing default DG LS8-18 aircraft in the MSFS aircraft selection screen, and will also continue to utilize all existing aircraft Liveries. To uninstall the mod and return to using the MSFS default aircraft, simply remove it from the Community folder.
A new tow plane option is now available for launching this aircraft. The ASOBO SAVAGE CUB has been configured and enabled as a much more realistic Aerotow aircraft option, and will now appear in the LAUNCH METHOD menu for this glider. To use it you must first download and install the latest version of the Asobo Savage Cub Realism Mod:
https://flightsim.to/file/25791/asobo-savage-cub-realism-mod
I also highly recommend downloading this excellent set of Soaring Weather presets from the Sim Soaring Club... Using these weather presets will make flying this aircraft much more realistic and enjoyable.
Microsoft Flight Simulator © Microsoft Corporation. Asobo LS8-18 Realism Mod has been created under Microsoft's "Game Content Usage Rules" using assets from Microsoft Flight Simulator, and it is not endorsed by or affiliated with Microsoft.
silwerston
MGouge425 author
3 months ago
MGouge425
MGouge425
MGouge425
MGouge425
So, before starting a cross-country trip fill the water ballast tanks to MTOW.
MGouge425
Immediately after liftoff, begin smoothly applying UP elevator to keep the airspeed at about 110 - 120 km/h during the launch. Continuously increase the stick back pressure to keep the airspeed in this range as the aircraft approaches max altitude and the winch cable is released.
MGouge425
Snoopy7412
MGouge425 author
5 months ago
zaelu
I have a question for you about modifying the contact points of a glider in order to make it slide easier on the ground as it doesn't have wheels just skid and probably is simulated somehow with way too much friction.
I looked at your modifications here for LS-8:
"
point.0 = 1, 1.0, 0, -2.3, 1500, 1, 0.625, 0, 0.164, 2.5, 0.8, 1, 1, 0, 0, 0
point.1 = 1, -12.8, 0, -1.3, 750, 0, 0.328, 0, 0.05, 2.5, 0.6, 0, 0, 1, 0, 0 ;Tailwheel is not steerable
point.2 = 2, 7.6, 0, -0.7, 500, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0
point.3 = 2, 0.3, -29.5, 2.55, 750, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0
point.4 = 2, 0.3, 29.5, 2.55, 750, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0
point.5 = 2, -14.5, 0, 3, 350, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0
point.6 = 2, -12.8, -4.2, 3, 350, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0
point.7 = 2, -12.8, 4.2, 3, 350, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0
point.8 = 2, 5.0, 0, -1.52, 350, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0
"
and also I tried to wrap my head around this information here but couldn't find what exactly to modify and in which direction.
https://docs.flightsimulator.com/html/mergedProjects/How_To_Make_An_Aircraft/Contents/Files/Flight_Model/Wheels_And_Contact_Points.htm?agt=index
For example these are my numbers from the glider I try to modify:
"
point.0 = 1, 0.484226, 0, -2.858626, 60, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1
point.1 = 1, -3.599965, 0.696134, -2.815482, 60, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1
point.2 = 1, -3.599965, -0.696134, -2.815482, 60, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1
point.3 = 2, -2.906062, -17.000013, 2.327364, 350, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 1
point.4 = 2, -2.906062, 17.000013, 2.327364, 350, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 1
point.5 = 2, -14.924628, 0, -0.284142, 500, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 1
point.6 = 2, 2.704365, 0, -1.901833, 350, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 1
point.9 = 2, -4.181497, 0, -2.917342, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1
"
If you could give me a hint or two I would appreciate it!
MGouge425 author
5 months ago
MGouge425
1) After touchdown, immediately retract the spoilers to keep your speed above 50 - 60 Km/h during the landing roll.
2) Release the back pressure on the stick to allow the tailwheel to rise up off of the runway. Apply down elevator if needed to keep the tailwheel off of the runway as your speed slowly drops.
3) Steer with the rudder and keep the wings level by applying opposite ailerons.
Ritchy61
MGouge425
You can also fly across the mountains to another great glider friendly airport, Aosta (LIMW). You might even want to takeoff from this scenic airport and soar the rugged peaks of the French Alps.
siglr
https://discord.com/channels/1022705603489042472/1155511739799060552
Invite if needed:
https://discord.gg/AzKR855GPU
MGouge425 author
5 months ago
MGouge425
MGouge425
You can also open the preset WEATHER screen and click on the wind icon to open the WIND Screen, then reduce the GUST SPEED and GUST PER MINUTE settings. The default settings for wind gusts doubles the wind speed every couple of seconds, which is far too much! If you find a good compromise setting, you can save it as a CUSTOM weather preset.
Here is an excellent set of highly realistic CUSTOM Soaring Weather Presets created by experienced glider pilots that you might want to download and install... https://flightsim.to/file/56827/soaring-weather