READ BEFORE YOU DOWNLOAD:
WARNING!!!! Actual build is compatible with H145 builds 479 and on due to new mission commands.
H145 Build 479 (or above) can be downloaded from Hype discord channel.
To download testing version (479 or above):
Go to • Discord | #🚁│h145_discussion | HYPE
If you need invitation, go to https://www.hypeperformancegroup.com/ and click DISCORD (on top of the page).
Up to 23/3/2024 HOC allows to download up to build 421. 421 is NOT compatible with actual mission build. Please keep the old build in case you want to keep 421.
WARNING!!!, the list of required packages has been updated by adding 30West HEMS objects package. Verify you have latest version.
WARNING: This is not a standalone package!!! Both HPG H145 BASE and Expansion packs are needed!!!!
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CAUTION: This mission is still under development, some functions may be disabled or may not fully operative. Feedbacks are kindly welcome! MISSION WILL AUTOMATICALLY ALERT IN CASE REQUIRED PACKAGES ARE NOT INSTALLED.
IF THE UPDATED VERSION DOES NOT WORK, CHECK THE OLD VERSION. You may select the version before the download.
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Required pckage for additional effects, objects and vehicles:
30West HEMS-objects (UPDATED TO 1.2): https://it.flightsim.to/file/69699/hems-objects
68ponyGT HEMS objects (UPDATED TO 1.1): https://flightsim.to/file/47913/h145-action-pack-hems-objects
Batteroulio french emergency vehicles FR (UPDATED TO 2.0) https://flightsim.to/file/42450/pack-vehicules-et-personnages-franais
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This package works better if you download also these optional great packages:
68ponyGT US,UK,DE, NL,IT emergency vehicles:
USA https://flightsim.to/file/41995/h145-action-pack-vehicles-us
UK https://flightsim.to/file/42197/h145-action-pack-vehicles-uk
DE https://flightsim.to/file/42133/h145-action-pack-vehicles-de
NL https://flightsim.to/file/45600/h145-action-pack-vehicles-nl
IT https://flightsim.to/file/47085/h145-action-pack-vehicles-it
OTHERS:
Offshore package https://flightsim.to/file/43408/h145-action-pack-offshore-objects
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The above packages are used to enhance the fire and smoke effects, crash sites by adding national rescue vehicle variants (where applicable) and will include an airplane and helicopter used by the relative scenes.
INSTALLATION NOTE: In order to avoid possible installation error due to overwriting errors, if you install 68PonyGT national vehicles, make sure you install HEMS objects as last package (and allows it to overwrite already installed files).
I highly recomend also:
Mamu82 great addons (soon only on MSFS store):
https://flightsim.to/file/14840/project-litfts-europe
https://flightsim.to/file/26186/powerlines-and-solar-farms
Those 2 packages are not strictly necessary, however there are scenes placed in areas covered by both addons and they enhance a lot the experience.
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About this mission:
This package contains an "all in one" HEMS random mission generator and an "everywhere" mission generator.
The mission allows:
- To simulate a HEMS dispatching system composed by a ground station (dispatcher), rescue vehicles, and the helicopter. All the information can be shared via radio. For this purpose, the CARLS radio, installed on interseat, has to be ON and Connected.
Once connected, the dispatcher and rescue vehicles will send information messages about the mission in progress. Messages are displayed on DMAP format, by selecting STUS soft key, and selecting messages.
User may interact with dispatcher by using numerical codes (1 to 7) either available on CARLS keyboard, DMAP STUS, or in the tablet.
User may select if actual mission status is reported to dispatcher automatically or manually.
- To have full audio assistance by the onboard and ground crew!
- To have voice callouts and warnings during the flight and a report to the ground crew about flight mistakes.
- To load the mission by clicking directly on a helipad or hospital or airport POI on the tablet map. And, if this way is used, a menu allows to teleport the helicopter at the chosen location. Classical loading of mission (from tablet library) is obviously possible.
- To perform automatic boarding of crew from a building in the nearby area. The crew may board either walking or approaching by car. Distance threshold for car/walking can be customized within the file options)
- To select crew members number for the mission (3,4,5), with relative custom limitations/animations. Animation and dressing limits may apply due to h145/msfs animation limits;
- To automatically load crew configuration from compatible liveries;
- To perform pre-flight check and engine start assistance. The engines check is done exclusively via prime pumps. Engines must be off, rotor stopped, the sequence will be defined by which prime pump will be set on first (prime 1 then 2: eng 1-2 sequence, prime 2 and then 1, 2-1 sequence.
- To perform rescue of single injured or a full accident scene on custom position chosen freely from any point on the map or created in front of the helicopter (legacy mode).These are possible by selecting CUSTOM LOCATION;
- To perform randomized automatic accident scenes generation on randomic and coherent locations (location type is based on accident type), more than 40 different scenes with random objects/people/effects are present;
- To receive random dispatches and to visually check, on map, the accident place before the dispatch is accepted. A green and red ring on map will show the minimum(red) and maximum (green) search area (mission may override sometimes to avoid no results);
- Actually included scenes are: numerous car accidents, motorbike accidents, bicycle accidents, bicycle vs car, forklift, quarrel, tractor tipped, quarry accident, helicopter and aircraft emergency landing, mountain climber rescue, chairlift accident, bus crash, apartment, house and hotel accidents, apartment, hotel, smoke/fire, school accident (and pitch spot landing), construction site, ATV, paraglider, train, hiker, cableway, >20 variation of present scene. Every mission can be now enabled or disabled via menu. Disabled missions will not be selected by the random engine, while they can be still executed manually;
- To have random rescue vehicles at scene or to have rescue vehicles on the way to the scene (following roads from station to accident site), each one may have a function once they arrive on the scene (Ambulance for transporting patient, police to help crew if helicopter lands far away, firefighters to secure the area against fire). Rescue vehicle presence may be manually forced (Manual mission selection menu);
- To have random vehicles queues due to traffic jam;
- To mark on map a possible landing/hoisting spot different from the one automatically assigned. If manually selected and fire engine crew is on scene, a marshaller will be placed at landing spot (actually static);
- To perform HOIST (patient can be reeled up inside or may be left outside), GROUND, SKID LANDING operations. After hoisting, helicopter may land and then decide if continue with hoist or ground ops;
- To select 3 different visit time settings depending on user needs: FAST (usually less than 3 minutes for 3 injured), MEDIUM (usually less than 5 minutes) and REALISTIC (Manually configurable)
- To be able to customize a "realistic" maximum time for each injured visit. The system will generate random values within the maximum given value.
- To have an approximation about ground operation timings (made not fully reliable like it is in real life);
- To have to wait for critical patient stabilization and to wait or land for CPR (Cardiopulmonary Resuscitation) (still WIP)*
- To check patient status (symptoms and diagnosis, including some life parameters) on tablet*
- The medical stuff are still WIP and possible thanks to the cooperation with 30West! BIG THANKS for his job!
- To meet an ambulance at a mid distance if the accident site is far away (>55Km);
- To teleport the helicopter close to actual mission route destination
- To have realistic information from rear crew during hoist via text and audio;
- To simulate load limits of the hoist when patient is kept outside. Failure or loss of hoisted people may apply.
- To perform, when 4 or 5 crew memebers are present, hoist of 2 operators on the scene (via menu options, the 2 crew operations maybe removed to 4 crew setup);
- To pick one or 2 heli rescuers in case of mountain missions, pickup point maybe automatically chosen or manually selected;
- To perform triage check on multiple injured with report of injured status (using emergency codes);
- In case of ambulance presence on site, depending on injured status and/or number, a patient maybe loaded to the ambulance;
- In case of single injured, the doctor may go with the ambulance to the hospital. The ambulance loading of patient and/or doctor maybe disabled via options;
- To move the crew on ground following fictional waypoints allowing to avoid as much as possible mission object obstacles (still improving);
- To perform landing on accident site also far (within certain limits) from the scene, in this case, if a police vehicle is present, it will carry the crew to the scene. If ambulance is present, ambulance crew will move the patient to the helicopter (if needed)
- To takeoff, after releasing the crew, if the area is not clear for a safe landing. Crew will be boarded again by landing after crew operations;
- To perform selection of destination directly on map or use the legacy list mode. A destination will be always proposed by the system (visible also on map) and may be accepted by user without needing to select it on map/list;
- To return to heli rescuer pickup point and drop heli rescuers at any moment after patient is on board (for above mentioned mountain rescues)
- To perform unloading on selectable hospital helipad or wherever the user decides;
- To create a list of up to 10 waypoints to be used one for each preferred destination hospital (file editing is necessary, Around line 20460, find "CUSTOM_HOSPITAL_DOORx" (x= 1 to 10) and set the (helicopter - "CUSTOM_HOSPITAL_DOORx" - hospital) WP which will followed by the hospital crew when reaching an hospital close to the coordinates inserted. NOTE: ONE WP FOR EACH HOSPITAL
- To perform unloading to closest ambulance in case the accident site cannot be reached by the rescue vehicles;
- Ambulances now leave the scene and directs to an hospital following roads.
- In case the doctor is on ambulance, due to OSM missing hospital to helipad reference, it may happen that the ambulance will be directed to another hospital. Now, either at arrival or, with random delay, during the flight, you will receive the new destination.
- To automatically select if an ambulance will be present at destination (if your destination is not an hospital) or if destination is a hospital, only hospital crew will be present;
- To perform a return to base either to the starting point or to a location selectable from the map;
- To show closest rescue vehicles (if present) for some rescue scenes where rescue teams cannot reach the patient. Different animations are provided, included one for hoisted out patient.
- To customize the rescue vehicles depending on the location (available for UK, FR, USA, DE, NL, IT, if the above linked custom packages are installed). Outside those countries the default vehicles are used. A nation automatic detection logic is implemented. Via Settings menu, user may select a specific rescue vehicles nationality to be forced in the mission or, to select a default vehicle pack for nations not covered by vehicle packs. PL compatibility has been added, waiting for official release.
- To load and transport a patient from A to B (user selectable places) loading or offloading with or without ambulance;
- To automatically change the payload weight based on boarding/deboarding (it applies to the flight model and to the MFD);
- To automatically have random failures.
- The new menu system allow to have:
- - Mission informations always available and readable (mission code, description, locations, distances, patient status and so on);
- - Options to customize most of the mission parameters, some of the settings may be decluttered or shown depending on the actual mission phase;
- - Mission custom selection (via mission code);
- - Mission description and useful links.
- - To customize scene distance radius; difficulty, crew members, vehicles nationality before mission starts (read instructions at the end of the description). Most of the settings may be modified directly from the tablet. Some of the settings are saved on PC. File changes are still possible for the options not yet persistent.
- To have more dispatches while the helicopter returns to base, or to block their reception declaring the helicopter not available.
- To customize (via mission file) which mission has to be loaded by default at startup. By pressing next dispatch user may restore the default random selection
- To select, within the file, if the arrival medical crew & ambulance will be set before landing (helpful to find the landing spot) or after landing (better for misplaced or complex areas). Default will be same as previous (after landing).
- To select if you want to use the old style destination selection method (legacy list of places) or if you want to select the destination via map.
- To create a destination in front of the helicopter.
- To select if the helicopter will have default equipment configuration (as per livery), default HEMS (like in previous versions) or to fully customize all equipment within the file
- To use PRIMARY ACTION/SECONDARY ACTION key bindings (fire primary/secondary weapon) to virtually click the mission tablet buttons. Primary action can be pushed to start Hoising, skid landing or ground ops if the usual conditions (button visible) are met. Secondary action can be used to skip boarding, to keep hoist out/ set to hoist in the patient previously left out, and to skip ambulance run to hospital when doc is in ambulance.
This mission is still under development, please help me improving with feedbacks. Do you have a question? A request? A problem? Feel free to comment! PS: A user manual will be provided as soon as the functions will stabilize.
More scenes and functions will be provided almost at every update!
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Installation: copy and paste the hpg-airbus-h145-z-andrew-mission-pack folder (and its content) in THE ORIGINAL community folder (avoid external linking with addon linker, it may work, or not).
Start Hype Operation Center and click on "update mission index".
The mission will be shown on the tablet, mission app in the RANDOM AND EVERYWHERE folder.
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NEW FUNCTION: Some settings are saved in your PC. If you need to reset settings to the default, delete the “global.json” and “table_Andrews_accidents.json” files contained in: …\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\packages\hpg-airbus-h145-ap\work
Few settings (less important ones) can be modified via file editing:
1) Open the everywhere_all.json file with notepad (or notepad++) or with HOC Mission Editor ( -> Start Developing->Open) (HOC is the preferred way);
2) The custom settings are all enclosed in the top of the mission file. In the area I marked in red in the above screenshots you need to set the value (green circle in the red box) to 1 if you want to allow the mission to read all the other settings in green, if it is 0, the settings in the green circles are not read.
3) Modify all the values you want within the available ranges, I marked them with green circles.
4) Change the title (top line) if you want to have a different name for your custom mission
5) Save the file (if you want with a different name);
6) Update mission index to update the settings to the tablet.
idphilli
Joshbicton111
I just downloaded this and was wondering how to get the alarm when you get a dispatch mission. I have looked in the table settings but can’t find it.
msfsfan0001
JonasHeigl
davierosoft author
2 months ago
funtime2021
I have entered HOC and hit the update index but that does not appear to work.
davierosoft author
2 months ago
MikeTheYeti
Thank's
davierosoft author
3 months ago
LindavK1972
https://youtu.be/4OAa4T-M8Og
davierosoft author
3 months ago
LindavK1972
I see the tablet and 6 red X.
davierosoft author
3 months ago
JonasHeigl
I have a Question is there something i do wrong if the Cabin Preperation gets stuck at 21.5%?
davierosoft author
3 months ago
Tenzel
totheskies
hvh9001
davierosoft author
3 months ago
Justin72
davierosoft author
4 months ago
Xdono
eine Frage hab ich, kann ich iwo das Intervall der Einsätze einstellen, weil ich eigtl nie die Möglichkeit habe nach dem Entladen am Krankenhaus zur Homebase zurück zu kehren, weil nach spätestens 1 Minute in der Luft der nächste Einsatz kommt?
davierosoft author
4 months ago
joshyfly
davierosoft author
4 months ago