Here we have Windsor in the UK.
The photogrammetry scenery includes a new Castle model that blends in a bit better than the Asobo one.
Race course, the old town, barracks etc are all recognisable.
The whole town is modelled, with edges and colours blended in by hand so it should not be too "bright or blue".
Despite having 20 million vectors it seems to run fine on an i5 PC with no stuttering.
To find Windsor, either spawn at the Castle point of interest, or fly east from EGLM White Waltham for 5 miles
Hope its of use to someone !
I might do Eton over the river if there is any interest
IanBrettCooper
Like all unmodified photogrammetry, it looks good until you get up close, and with this scenery, if you get close to any of the buildings it starts stuttering like crazy, and this is with an Alienware i9 with GeForce RTX 3080 Ti. Also, where the castle is, the scenery is a good 20 yards above the ground, so if you try to land a helicopter at Windsor Castle, you go through the ground and you can see Asobo's scenery underneath it. So it's not removing the default scenery, so presumably there's twice the load on the graphics card.
mgh65 author
Hi, thanks for the comments. It all helps to know how others perceive this.
I have just about the minimum spec for MSFS and dont see any stuttering with this so I cant say whats causing that.
I agree the scenery looks awful close up, thats not the point of it really, its to aide VFR from 500 ft+.
I dont understand the "unmodified" comment. This is hand extracted from google 3D maps and stitched together by hand. you cant start changing 20 million vector points other than close up some holes and adjust the tile edges when they dont quite match. The extract data only has so much detail. It was not a google extract and compile like many other photogrammetry
I could not remove the Asobo castle so lowered it underground. I admit i struggled for a couple of weeks trying to get the levels right there, google elevation data is pretty awful in that area for some reason ( either google or MSFS is wrong, i dont know which ) so I have to change the terrain to match as best I could. Its good to point out that though, thanks, so others know not to try and get close or heli-land.
1 years ago