Dodge City Regional Airport (ICAO: KDDC) is three miles east of Dodge City in southwestern Kansas. The airport currently has two runways and is served by daily commercial service to KDEN operated by United Airlines/SkyWest Airlines with a CRJ200, general aviation and business jet traffic, and life flight flights.
This product primarily focuses on updating the airfield layout, markings, lighting, and signage. I do have REX Real Global Airport Textures installed, so the screenshots of markings may be more detailed than what you see if you don't have the REX add-on.
The terminal building is a custom model (exterior only for now). It is not much for detail since this is my first experience with Blender and 3D modeling. I may slowly model other buildings to add further detail as time allows me.
For the other buildings and other objects, I've tried to pull from the default Asobo or other stock airport libraries. In future versions, I may make use of other free libraries on Flightsim.to for added detail of the airport and surrounding area.
I also plan to add a GSX Pro profile to the package once it is fine-tuned for all parking positions.
I've slowly developed this on the side for my own use, and I decided I might as well make it available for others. This is the first project I'm uploading, so feel free to leave any feedback in the comments. I will update it as my free time allows.
Drag and drop the folder within the .zip file to your Community folder. Refer to the included "Readme" file for additional information.
CaptainMoonlight
TheAirportGuys
CONeal81
AvEngineer22 author
4 months ago
SeanTK
Thank you for making this nice, quiet little field. It's a fun destination in the middle of the plains. If at all possible, is it possible to darken the terminal windows a bit? I know you are working on an interior, but in the meantime they look almost glowing, especially at night and later times of day. Looking forward to updates!
AvEngineer22 author
11 months ago