C182RG Improvement Project
Mod to improve the excellent Carenado C182RG II for MSFS
Current features
- state saving
- fuel levels
- battery/alternator/avionics/pitot heat switches
- light switches
- cowl flaps
- heading bug
- elevator and rudder trim
- altimeter setting
- transponder mode and code
- flap handle position
- flaps position
- pilot, copilot and baggage doors
- pilot and copilot windows
- static elements (e.g. rain cover)
- payload weights (pilot, copilot, passengers and baggage)
I have a question/some feedback/a bug
Please drop a comment on this upload, or raise an issue on GitHub - https://github.com/AlexChesters/c182rg-improvement-project/issues/new
Donations
Donations are incredibly appreciated but not necessary. If you would like to leave a donation to support this project you can do so by visiting https://www.buymeacoffee.com/alexchesters.
LOC_Alive
I would love to have an usable manual landing gear extension for this aircraft (Carenado missed that i guess) 😊
ShermheadRyder author
1 months ago
lscism
ShermheadRyder author
3 months ago
vintageripstik
ShermheadRyder author
4 months ago
Serg16
ShermheadRyder author
9 months ago
LSPrado
ShermheadRyder author
10 months ago
jetpilot82
Coluld you please update? 😊
Thx
ShermheadRyder author
12 months ago
Scheidtenator
ShermheadRyder author
12 months ago
minimalfa1413
Been loving this mod lately! Can't fly without it anymore!
ShermheadRyder author
Thanks so much! Happy flying :)
12 months ago
TonyTheFlyer
Don't know how possible this is, but what about a Alamo 260 engine conversion? A three blade prop and a fuel injected IO-540 with 25 more horse power at 2700 RPM. That'd be cool!
ShermheadRyder author
Thanks for the feedback! :)
In theory it is possible, but it would be a huge amount of work (not least because the underlying aircraft model is encrypted so that would need starting from scratch, and I'm not a 3D modeller by any means) so unfortunately I doubt it'll happen in this mod.
1 years ago
wohawa
After some problems, now it works fine!
Question: Do you know a posibility to hide the marshaller/pusherman? I hate him...
ShermheadRyder author
Thanks for the feedback! I don't know of an add-on (or any other method) that allows you to do that unfortunately.
1 years ago
con7inuum
Just awesome mate. Thanks for sharing this with us.
ShermheadRyder author
Thanks so much for the feedback, happy flying!
1 years ago
jetpilot82
Great idea! Can you enhance the systems, like making the emer gear extention working and so on? And wear and tear to the engline and systems?
ShermheadRyder author
Thanks for the feedback! I'll add these to my list, although they will probably take a reasonably long time to implement (if I ever get to them).
1 years ago
Bentree
Great !
It would be nice if you could improve the bad X-wind behaviour, the rudder deflection is not enough. When you take off in max X-wind the aircraft slides off the Runway when the speeds are below 45 kts.
Could you fix it?
ShermheadRyder author
Thanks for the feedback! :)
I would like to eventually provide my own flight model in this mod (primarily because doing so is a requirement for adding support for the optional long range tanks), it isn't a straightforward thing to implement but hopefully I can get it to a suitable standard one day.
1 years ago
ImPReZ
awesome! thanks!
The autopilot panel works even if the entire plane is de-energized. If you can fix that too, that would be pretty damn cool.
ShermheadRyder author
Thanks for the feedback! :)
Good spot! The autopilot panel shouldn't be enabled until avionics are turned on, I'll add this to my list to look at.
1 years ago
citadelskies
Fantastic work! You made a very decent plane even better.
As for suggestions, any plans for state-saving the fuel selector handle and the GTN750/GNS430 stack?
ShermheadRyder author
Thanks a lot for the feedback!
Both of those are planned, although seemingly aren't straightforward but I do want to see those implemented at some point :)
1 years ago