In the recent MS Q&A livestream, the team discussed scenery tears at airports, which cause ripples in runway pavement. This is the phenomon that causes issues on RW33 in this scenery and is native to the sim's scenery generation. MS/Asobo said they are working on a solution to this problem, but it requires manual fixing airport by airport. They did not state if PANC is on their list. Video linked here, go to 27:45 for the discussion:
https://www.youtube.com/watch?v=NSYyrfwP8BE
V2.0 - Total revamp of the field, including new taxipath network, new ground textures, new parking spots (with assigned airline parking of the cargo ramps), new runway textures, new ground lighting, new painted lines/borders. Also was able to fix the tear in the RW15/33... note to do this I had to lower the height of all 3 runways, so the altitude you see on the altimeter will not match the airport charts.
V1.4 - Added details to existing blender models, including new PBR textures. Added ground textures.
V1.3.1 - Corrected uneven pavement
V1.3 - Added PBR textures to Million Air hangar
V1.21- Added few additional scenery objects throughout.
V1.2 - Added north terminal building and connecting walk-way. Also added more fencing and lighting around the field.
V1.1 - Added additional models including:
- Airfield Fire station
- Million Air hangar facility
- Airport maintenance facility
- DHL/Atlas Cargo facility
- Some fencing
Also removed excess foliage around the airport.
V1.0 - Updated scenery package for Ted Stevens International Airport in Anchorage Alaska. A frequently utilized half way point for cargo operators between North America and Asia, you'll find a plethera of heavy freight dogs lined up on this airport's cargo ramp. Scenery includes:
- FEDEX Cargo Facility
- UPS Cargo Facility
- Alaska Airlines Cargo Facility
- Improved night lighting
**I am aware of the terrain issues on RW33. I have tried to eliminate the issue, but it does not show up on DEV mode. See pictures. One picture is with terraforming applied to flatten the airfield, the other picture is without terraforming.**
BattleOverlord
redmancopilot44
rotornut44
FreakyD author
6 months ago
DennyAtkin
(And I appreciate that you *don't* put version numbers in the folder name. Not using a number breaks noting, and a readme or a just looking at the folder date can tell someone when they updated; but using a number means Addon Linker folks have to either rebuild every config that uses the airport or rename the folder, plus not be able to take advantage of apps like WindSailor that automatically delete old version. So for those of us with large libraries, versionless folder names are way more convenient. TLDR: Thanks for the simple naming you use!)
Snoopy7412
ThelynxPA
Thank you for the updates! Asking a small favor: Please omit the version number in the filename as it requires an extra PITA step in MSFSAddonsLinker to update.
FreakyD author
I get requests both ways... add version number and don't.
1 years ago
e190attcs
FYI... There is now a wall of terrain that runs the length of the airport in a line down taxiway K. Makes the taxiway unusable and the various cargo areas and ramps in the area also unusable.
**Update... these terrain walls are all over the airport, the scenery is unusable.
FreakyD author
Ok, let me take a look
1 years ago
cooopjab1
ILS working fine ? coz in paid version i had issue with ILS not capturing
Ak_McG
Is this compatible with PANC by simwings in the marketplace
FreakyD author
Probably not since both packages make edits to similar things at the airport.
1 years ago
Ginete
Ty!
Sonosusto
I do not see any terrain issues here at all near Runway 33.
I do have ORBX Alaska Mesh installed as well.
Please keep updating this amazing scenery!
flyfaster
major mesh issues but amazing work
FX747
I have pink textures at the UPS logos of the trucks and the cantainers. Do you know how to fix or where to find these textures?
FreakyD author
Download my KGEG scenery
2 years ago
PilotalexYYZ
Thanks !!
jonny2speeds
yes please if you could re check the scenery terrain it would be great!
Thanks for this scenery!
FreakyD author
I double checks the runway issues and see what you guys are talking about. The current version has the entire airfield flattened and in DEV mode, all of the terrain is shown as perfectly flat. I have seen this same issue on my KSNA scenery on RW20L. I have experimented with different ways to flatten it out, but none seem to work. I believe it is a terrain mesh interface problem that cannot be resolved with the tools we have in the SDK.
2 years ago