Glenorchy Airstrip, New-Zealand, for MSFS
Real-life airstrip, ICAO code NZGY
Version 1.2
--Description--
Located in the northern arm of Lake Wakatipu, Glenorchy is well known for its landscapes. The Glenorchy Airport, or rather an airstrip, is a grass runway airfield from where you can take scenic flights and enjoy sky jumping.
Glenorchy is a great place to start your sightseeing flights in the area, between Queenstown and Milford Sound.
--The scene--
It's an improvement of the default NZGY airfield. I used default assets, custom ones and some assets from various libraries. Please make sure you have them installed in your "Community" folder.
It's a good complement to my other airstrips around Lake Wakatipu:
- Mount Nicholas Airstrip NZ58 (https://flightsim.to/file/16211/mt-nicholas-airstrips-nz58)
- Walter Peak Airstrip NZ59 (https://flightsim.to/file/15832/walter-peak-airstrip-nz59)
- Greenstone Station NZ57 (https://flightsim.to/file/19084/greenstone-station-airstrip-nz57)
- Paradise Airstrip NZ56 (https://flightsim.to/file/19404/paradise-airstrip-nz56)
--What's new?--
v0.9
initial version
v0.10
removed the Airport Services definition files that caused services to disappear from not only NZGY (as intended) but also all the airports in the region and even worldwide (bug from SU5).
So you may now see marshaller or pushback at Glenorchy, even if it's not realistic at all, waiting for this situation to be corrected by Microsoft/Asobo.
v1.0
-new custom building of SkyDive
-new custom fences
-improved terraforming
-few additional assets here and there
v1.1
Added the Pacific Aerospace P750 used for skydiving
v1.2
-made compatible with World Update 12 "New Zealand" from February 2023.
--Installation--
Please remove any previous version of this scenery you may have.
Just unzip and drop the "sbworks-airport-nzgy-glenorchy" folder into your "Community" folder of MSFS.
It is strongly recommended to install those libraries:
- BeeKay-Pack1 v5.0 or later (https://flightsim.to/file/8887/beekay-pack1)
- Dave's 3d people v1.0.5 or later (https://flightsim.to/file/5452/dave-s-3d-people-library)
- Dave's Crooked Library v1.0.5 or later (https://flightsim.to/file/4696/dave-s-crooked-library)
- Windy Things (https://flightsim.to/file/14024/windy-things)
--Credits--
All work done by SBWorks (Stéphane Beilliard).
September 2021/February 2023.
Ginete
Thank you!
MojaveHigh
Can you list what models you use from the four libraries you "strongly recommend"? What would be missing if we don't install those libraries?
SBWorks author
Hi,
Sure:
-Dave3dpeople -> all people
-Dave's Library -> Construction works vehicle and assets
-BeeKay -> runway end markings
-Windy -> windsock
2 years ago
titolopez
I have just finished watching "One Lane Bridge" series in AcornTV and tried finding that bridge over the Dart River, but it seems it is not modelled. Any plans to add it to your scenery?
Anyways, thanks for the airport. It's a great addon.
SBWorks author
HI, thanks! No, no plan to add the bridge for now, but who knows. ;)
2 years ago
daveyg
SBWorks author
Yes, there seems to be an issue with third party meshes. In particular NZ Mesh from Orbx is completely off... They are aware of the issue and apparently work with Asobo/MS to find a fix.
2 years ago
mikced76
Thank you for a great airfield! However, I think the guy who moes the runway grass has been on a way to long vacation becasue its very tall 😊 Anythign that can be done about that?
SBWorks author
Hi, I noticed that as well since the release of SU7 January 22. Before that, after the GOTY edition release, it seems to be corrected but for some reason it's back... It something we have little control on unfortunately... Unless we "cut" the grass entirely which is not the way I want to go.
3 years ago
antoniozzi
This is one of my favourite airstrip in NZ. Wonderful made. Highly recommended. Thanks !
WildBillKelso
Thank you for this lovely rendition of a small but important airstrip, as it was an accustomed stopover on my beloved Queenstown - Milford Sound tour back in the days of FSX...
fuzz1
I can also confirm the problem described by intuitif. In my case it also affected the loading of jetways, all ground service vehicles including their ATC functions, static aircraft, objects and other assets. It took me hours and 50 MSFS restarts to track down the problem to this specific scenery. No one should have to go through that. It is also conceivable other freeware airport developers are being blamed for the incorrect loading of their airports' assets, and likely have no idea it's related to this specific scenery being loaded in the community folder. I would highly recommend this project be either fixed right away, or shelved until a fix is imminent either by the author or Asobo. For whatever reason, at present it produces a loading error condition that affect numerous other airports and is difficult to troubleshoot.
SBWorks author
Thanks for the feedback!
I'm deeply sorry to hear that you had to go through this kind of troubleshouting.
As a fresh developer (and I do this on my spare time for the benefit of the community, and myself), I try to deliver the best scenery I can. This includes removing stupid marshallers or pushbacks from bush strips, as you may understand that this would alter the immersion otherwise.
I did this following the -little- information we have in the SDK. It is clearly stated that editing AirportServices with the relevant ICAO-named folder is only affecting the said ICAO airport. If I want to change Airport Services in the whole world I have to use a "Shared" named folder. So honestly, I can't be hold accountable for a change of behaviour originating from a change in the sim (or a bug in that sim). With SU5, you certainly noticed that a lot of things got bugged, even within the Asobo own environment (you can't land in Megève without a CTD for instance). Almost all my sceneries suffered from that situation, even if I complied with the SDK.
So for the time being, I can recommend to either remove my scenery from your community folder, especially when you plan to fly to other-than-bush airfields (you can use AddonsLinker to ease this process), or enjoy the service-less strips I propose for dedicated flight sessions. Or you can simply edit the "layout.json" file from my scenery folder, removing the entry specific to AirportServices (should look like this:
{
"path": "AirportServices/NZGY/NZGY-Services.spb",
"size": 552,
"date": 132742801837411404
}
Meanwhile, I will try to provide you with an update, reintroducing the services, as a temporary fix.
Thanks.
3 years ago
intuitif
Great work on the scenery - NZGY looks really great now.
FYI - with Sim Update 5 the AirportServices functionality seems to have changed. With this scenery in my Community folder all of the ground service vehicles at all other airports disappear for me. With this scenery removed - they all come back. The issue is referenced here: https://forums.flightsimulator.com/t/msfs-update-5-ground-services-and-jetways-at-airports-gone/429291/29
SBWorks author
Thanks. Indeed, the more I read the more I'm convinced it's sim-related. But now comes the great question: will I edit and remove the AirportService entry from all my packages/sceneries or will we wait for the next update (that hopefullly will solve this)? I tend to go to the second...
3 years ago